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playtime

Your game should now be completely playable.

With care you should be able to end up with just 4 columns like this.

Occasionally you'll get stuck - just reload for another deal.

When you have had your fun, swap hats and try to break the program by doing unexpected clicks.

I wasn't able to break it but I did find one unsatisfactory aspect.

click me for what I found

function check_second(card) {
var ok;
if (empty(card)) {
ok=true;
if (klass(card)=='temp' && g_seq.length>1) {
ok=false;
}
} else {
...
}
return ok;
}
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